LEARNING THROUGH FAILURES.


Learning Through Failures.

Hey everyone. 

Today, I have release my game called "Over-Powered". A lot went through in making this game.

Inspirations.....

My inspiration for this game was my previous game which I couldn't publish it due to some problems in the build, that game was "Knights Templar", it is an action RPG game which was so beautiful. I had high amount of expectations from that game. Everything was going properly released game had many bugs. It was not my fault, because the game was successfully running on my respected Game Engine. It was the fault of the game engine as I almost make all of my games using Visual Scripting, this thing has some problems during the build of the game. Luckily in the case of "Over-Powered" it wasn't the case.

Learnings....

I did learn many-many things during this phase, I was very upset because of Knights Templar not coming and that thing rolled over me for quite a time.

But, I NEVER GAVE UP.

By creating new games I'm not only improving on my Game Development skills, but also, I'm improving in my Life.

Future.....

I'm planning a hell lot of things for my upcoming future like releasing the sequel for Over-Powered by adding many guns and much more improved graphics!

Until then, GOODBYE!

Files

OverPowered.zip Play in browser
Jul 10, 2021

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